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German Game Translator

Jan 8, 2024

Job description:
We are looking for a skilled translational talent to translate English games into German. You will be responsible for working with the development team ensuring that game content, descriptions, and characterizations align with the target market's cultural norm and preferences of their intended audience.

Responsibilities:
1. Translate game content to ensure it conforms with target market cultural norms and linguistic style;
2. Collaborate closely on translation work-flow process coordination with the development team;
3. Communicate effectively and efficiently to assure our understanding of users' needs is fully considered.

Qualifications:
1. Native or near-native fluency in English and German; demonstrated ability to excel at language conversion.
2. A strong understanding of the gaming industry or a keen interest is desired.
3.Good communication skills, organizational acumen, and ability to adapt flexibly are required.

French Game Translator

Jan 8, 2024

Job description:
We are looking for a skilled translational talent to translate English games into French . You will be responsible for working with the development team ensuring that game content, descriptions, and characterizations align with the target market's cultural norm and preferences of their intended audience.

Responsibilities:
1. Translate game content to ensure it conforms with target market cultural norms and linguistic style;
2. Collaborate closely on translation work-flow process coordination with the development team;
3. Communicate effectively and efficiently to assure our understanding of users' needs is fully considered.

Qualifications:
1. Native or near-native fluency in English and French ; demonstrated ability to excel at language conversion.
2. A strong understanding of the gaming industry or a keen interest is desired.
3.Good communication skills, organizational acumen, and ability to adapt flexibly are required.

Game advertising planning

Job responsibilities:
1. Being responsible for the design, creativity, formulation, and follow-up implementation of plans for overseas promotion of mobile games;
2. Outputting advertising ideas, and designing high-quality external promotion materials in the video or text format according to the Company's product features and market promotion needs;
3. Exploring and developing new promotion channels to promote more effective implementation of market plans;
4. Communicate and coordinate with the project team to better meet the needs in the plan implementation process.

Qualifications:
1. Being fond of games, and having a deep understanding of game products;
2. Being skilled in appreciating textual, visual and creative works;
3. Being familiar with the material output of game companies and the market promotion of mobile games;
4. Having keen market awareness, and being good at combining market hotspots with products;
5. Being able to withstand greater work stress, having a strong sense of responsibility, excellent skills of organization, coordination and communication, good teamwork, full work enthusiasm and creative thinking.

3D Animation Designer

Job responsibilities:
1. Being able to participate in the production of 3D game advertising videos (UE4 engine), design layouts according to descriptions, text scripts or storyboards, and render effects using the UE4 animation function.
2. Being responsible for integrating characters and scenarios in ue4, designing lens effects of lighting and materials, following up, optimizing and modifying the final performance of video animations.

Qualifications:
1. Being responsible for skinning, rigging and expression binding of 3D characters; being skilled in 3D animation production; and having more than 3 years of experience in 3D game animation design;
2. Being able to make and modify simple scene object models using 3D software;
3. Having an ability of independent filming (UE4 output); being familiar with the process of UE4 engine video production, UE4 lighting, materials, lens and special effects; being able to independently complete the overall modeling, lighting, material, animation, lens effects and post rendering of large scenarios (preferred); being able to ue4 blueprint nodes, being proficient in using the UE4 sequencer, gaining some understanding of particles and lens language; and having experience in UE4 production (preferred).
4. Having experience in film/television or game animation; having a good feeling upon animation, and a good design ability, mastering the skills of producing multiple styles of animation; and being able to present the smooth and natural animation effect.